struct _MI_SESSION_STATE// Size=0x1058
{
    struct _MI_SYSTEM_VIEWS SystemSession;// Offset=0x0 Size=0x18
    unsigned char CodePageEdited;// Offset=0x18 Size=0x1
    void * DynamicVaStart;// Offset=0x20 Size=0x8
    void * ImageVaStart;// Offset=0x28 Size=0x8
    struct _MI_HUGE_SYSTEM_VIEW_HEAD SystemViewBuckets[256];// Offset=0x30 Size=0x1000
    struct _EX_PUSH_LOCK IdLock;// Offset=0x1030 Size=0x8
    struct _EPROCESS * LeaderProcess;// Offset=0x1038 Size=0x8
    struct _EX_PUSH_LOCK InitializeLock;// Offset=0x1040 Size=0x8
    void * SessionBase;// Offset=0x1048 Size=0x8
    struct _RTL_AVL_TREE SessionIdNodes;// Offset=0x1050 Size=0x8
};